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| Games Children Play | |||
| by Linda C. Joseph, Columbus (Ohio) Public Schools, Library of Congress | |||
| Students doing research? Visit the home of a world-leader in e-research and educational publishing for libraries, schools and businesses. Best known for its accurate and authoritative reference content as well as its intelligent organization of full-text magazine and newspaper articles, Gale creates and maintains more than 600 databases. |
[Editor's note: URLs mentioned in this article appear in the chart that follows on page 33.]
From the Ancient Egyptian game of Senet to the digital games of today, children have reveled in the strategies, stories, and intrigue that challenge the mind. Teaching history, math, science, reading/languages arts, and the unified arts through games or game construction can reinforce skill, concept, and application level knowledge.
HISTORY OF BOARD GAMES
Game Cabinet
At the Game Cabinet, Catherine
Soubeyrand writes a fascinating history of ancient games commencing with
Senet, an Egyptian game that may be the forerunner of backgammon. The discovery
of tomb paintings and actual boards with pieces indicate it was a popular
game of the time. However, the rules were not preserved and reconstructing
them has led to several interpretations. She also covers Dogs and Jackals
(Snakes and Ladders), and the Royal Game of Ur, a Babylonian game of fate
and fortune. Each article has a list of resources.
Online Guide to Traditional
Games
Did you know that Wei Qi
(Go) is considered by many to be the world's greatest strategic skill game?
What makes Shogi or Japanese Chess a more interesting contest? Why did
the Shaturanga players dispense with the dice in early Hindu civilization?
Find the answers to these questions along with detailed explanations and
illustrations of games that were created prior to 1900.
WEB GAMES
Awale
Oware (pronounced oh-wah-ruh)
is a game that has its origins in Ethiopia. There are a number of variations
including Awale and Wari. The game is played with a hollow wood plank and
some stones or seeds. Because it is a strategy game, you may want to tie
it into problem-solving lessons. Awale, an elegant shareware program, is
designed for both Macintosh and Windows. A trial copy can be downloaded
for review. If you like the game, the cost is $10.
Factor Game
This investigation meets
the NTCM standards and is based on the Factor Game from the "Prime Time"
unit of the Connected Mathematics Project [http://www.math.msu.edu/cmp/index.html].
The purpose of the lesson is to assist students in recognizing prime and
composite numbers by analyzing the strategies involved in the game. Several
activities are presented in digital and paper format.
Mancala
Mancala is another ancient
game similar to Oware that uses seeds or beads. The game is played counter-clockwise,
with six playing pits and one scoring pit. You begin with three seeds in
each pit. The object of the game is to place all of your seeds in the scoring
pit and capture your opponent's seeds. You will be playing against the
computer at this site, with all of the moves explained.
Owari Bead Game
Download this program written
for the Palm. It includes English, French, German, and Japanese versions.
For those browsing the page from their Palms, executable files are available.
There are also rules for the game and a list of links to other related
Web sites.
Play Chess
Can you beat the computer?
Try your skills at this Web site, where you will also find the laws of
chess and frequently asked questions.
Senet
In Senet, an Ancient Egyptian
game, you throw sticks to see how many squares to move your piece forward.
This virtual version demonstrates the rules and provides hints about which
moves are okay. This is a great starting point when learning about civilization
and social customs of the Ancient World.
Sieve of Eratosthenes
What a great way to learn
about prime numbers. What student will ever forget the concept that Eratosthenes
developed centuries ago? The Sieve of Eratosthenes drains out composite
numbers and leaves prime numbers behind. On this page you learn about Eratosthenes
and his step-by-step process. To further enhance your knowledge you can
play with the sieve through an interactive Java applet.
LESSON PLANS
Make a Harry Potter Board
Game
One of the most popular
series of books these days is J. K. Rowling's "Harry Potter" series. In
this lesson students will learn how to write inference and recall questions
as they create a trivia game.
Snake and Sight Word
Board Game
Practicing sight words
is the objective in this game for grades pre-K-5. Print out the snake game
board. Then, write words on squares of paper to place on the board face
down. When students land on the squares, they read the word. If they are
correct, they remain on the square. If not, they must go back.
Make Your Own Game Board
Before embarking on a lesson
involving the creation of a game, it is important to provide students with
a foundation of prior knowledge and experience in playing games. Study
the history and evolution of games. Bring a variety of game boards for
students to examine, emphasizing the design and rules that are necessary
elements for a successful product. Play some of the board games online.
Have students think about these questions:
1. What was the objective of the game?
2. What were the rules? Did you understand them?
3. How were the moves determined? Were dice, cards, a spinner, or something else used?
4. What pieces were used to move around the board?
5. Was the game similar to another game that you have played or read about?
6. How was the game designed? Was there one path or several paths? What obstacles caused you to lose a turn or go backward? What shortcuts allowed you to go forward?
7. What reward was at the end of the game?
When it is time to begin the creative process, students will be better prepared to generate a multitude of ideas and strategies for devising their own games. Be sure to visit the Board Game Design Project Web site.
Board Game Design Project
Bernie Dodge, professor
of educational technology at San Diego State University and originator
of the WebQuest, has created a course on exploratory learning through simulation
and games. Within this course are excellent guides for game board design,
a lesson template, an evaluation rubric, and examples of completed projects.
The entire design process is examined thoroughly from content analysis
to game structure. This is the definitive site to visit for an in-depth
study of how to create games.
SCHOOLYARD GAMES
Children's Games from
Around the World
Jump rope, hopscotch, and
tag are games children play around the world. Chen Qiu Rong from China
describes a form of jump rope where the rope is made of rubber bands. In
Colombia, they call hopscotch Rayuela. Mazen Al Qurawi from Saudi Arabia
tells about a form of tag where the hunter has to catch the entire group
of other children. Read these stories and more about different versions
of schoolyard games.
Children's Folk Games
For the international community,
the I*EARN organization has created a Web site dedicated to the preservation
of children's folk games. The games, rhymes, tongue twisters, and traditions
are written in the native languages. This is a great site for ESL and foreign
language teachers.
Games Kids Play
Remember playing marbles
or red light green light? At this novel site there are over 250 games to
look up. Each game lists the rules and directions for playing.
Game Connection
Try this idea with your
students. Have students ask their parents to name three common games that
they played when they were children. After gathering the names of the games,
have students find information about them on the Web or in books to learn
the rules and how to play them. Finally, have students teach the game to
the class. Use the rubric below as a self-evaluation tool:
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| Lesson
Plans
Make a Harry Potter Board
Game
Snake and Sight Word
Board Game
Make Your Own Game Board Board Game Design Project
Schoolyard Games Children's Games from
Around the World
Children's Folk Games
Games Kids Play
Did you know that Wei Qi (Go) is considered by many to be the world's greatest strategic skill game? Alice's Adventure in Wonderland GAME In this example, a sixth grade student created a game based on the book, Alice's Adventures in Wonderland. The design of the game was patterned after the Uncle Wiggily game of the 1930s. The Uncle Wiggily stories by Howard Garris were about a rabbit and his friends. In the game, there are a series of cards with references to places and characters in the stories along with how many spaces to move. Directions Number of Players: 2-4 How to Play: Start at number one. Take a card from the multicolored stack and move that many numbers. If it says take an orange card, then take an orange card and follow its directions. Go to the specific place. If you reach a place such as the rabbit hole, Duchess' house, etc.,... then you must go forward or backward a few spaces or lose one or two turns. Whoever reaches Home Sweet Home first is the winner and made it through Wonderland. |
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Resources and Web Site addresses History of Game Boards Game Cabinet
Online Guide to Traditional
Games
Web Games Awale
Factor Game
Mancala
Owari Bead Game
Play Chess
Senet
Sieve of Eratosthenes
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Linda Joseph is
the author of
Net
Curriculum: An Educator's Guide to Using the Internet, published by
CyberAge Books. The recipient of numerous awards, in addition to her work
in the Columbus Public Schools and the Library of Congress, Linda is a
part-time instructor for Ohio State University. Communications to the author
may be addressed to her at Columbus Public Schools, 737 East Hudson Street,
Columbus, OH 43211; phone 614/365-5277; e-mail: ljoseph@iwaynet.net.
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