TECHNOLOGY @ SCHOOLS
Sharing the Vision with Digital Photography
by Johanna Riddle, Media Specialist, Samsula
Elementary School, Volusia County Schools, Florida
But Wait … There’s More!

To link into further examples of student work described
in my article, log on to the Adobe Digital Kids Club Web site at http://www.adobe.com/education/digkids.
You will find student photography work featured in Adobe’s student
showcase entitled “What Makes You Click?”
As I and my students have grown in proficiency with use of Adobe Photoshop
Elements, we have found that the software enables us to edit photos,
add special effects, include text, and print in a variety of formats.
In our earlier work, we were using several programs to achieve desired
results. It’s so much easier to use a single program.
Incorporating Photoshop Elements into our media program has resulted
in creative outcomes, such as our electronic haiku book, with beautiful
student photography that connects visual and text imagery. Students of
all ability levels experienced success with this project.
As with other art forms, photography acts a cement to integrate many
disciplines into meaningful learning components. I am also finding that
the inclusion of photography as an element of the learning process is
resulting in more team teaching and collaboration with classroom teachers.
The Depression era project that is described toward the end of my article
was an outstanding demonstration of mastery by my fifth grade students.
The photography and text outcome, produced through Photoshop Elements,
reveals historical research, an understanding of photojournalism, poetic
interpretation, and empathy and understanding of the plight of many Americans
during the Depression. Lesson plans and student examples for this unit
will soon be added to the Adobe Digital Kids Club Web site.
I am still learning, still figuring things out, still growing with my
students in technological knowledge. We are excited about the creative
journey that we are undertaking together, and about our ever expanding
portfolio of meaningful, beautiful, and relevant photographs. |
Several years ago, I entered my school media center with the goals of creating
an environment that would cultivate lifelong love of learning and include everyone
in the process. I wanted to keep students excited about learning, parents encouraged
about participating, and teachers feeling supported and appreciated. In AASL's "Information
Power," it said it could and should be done, and I believed it! New to the
field of media education, I brought with me experience as an art teacher, a
museum educator, and gifted and talented enrichment teacher.
Devising Strategies for Active Learning
Because I have always worked and taught in an "active learning" environment,
I sought to find ways to continue that philosophy in the areas most commonly
addressed in school media centers: literature, research, and technology. I
found that most of the teaching strategies, tools, and resources in the media
center were directed at the linguistic and auditory learner. In order to involve
everyone, I resolved to create ways of experiencing learning that addressed
multiple modalities. Mass media has bred a generation of "image readers" who
must quickly interpret and inference a range of images and icons (an increasingly
essential skill), and I felt it vital to teach my children to include, to interpret,
and to create communicative imagery their work. Digital photography would address
the styles of visual and kinesthetic learners, meet an important communicative
need for all learners, and involve ordinary learners in extraordinary learning
experiences.
Teaching in a rural, public elementary school, I had the advantages of a
small and stable student population. The community took deep interest in its
school and children. I worked with a technology-friendly administrator (also
new to the school) who supported bringing technology usage and curriculum together
in meaningful ways. It was up to me to create strategies to accomplish this!
On the downside, I worked with a very small annual budget. I had little experience
with technology. Outside the use of learning game software and interschool
e-mail, technology integration was not a part of the consciousness of my larger
learning community.
Now What?
I began to climb a steep learning curve through district-sponsored workshops,
independent studies, participation in conferences, tutoring and advising from
my techo-savvy teenage son, and much time spent in playful learning. I worked
with the tools I had available: six networked computers; a scanner; a digital
camera; and software that included Microsoft's PowerPoint, Word, and PhotoEditor,
and CorelPaint. (Later, I would add a second camera, an upgraded scanner, a
color printer, and a CD burner to my media collection, along with Adobe Photoshop
Elements software.)
I decided to become comfortable with the reality of learning alongside students,
parents, and teachers. After all, I didn't have to know all, be all, and do
alland who can, in the face of our ever-changing technological world?
I just had to be willing to participate in the journey.
From Acrostic Poems ...
We began. One of our first forays integrated thesaurus skills, PowerPoint,
and Word software with digital photography. Because time and resources were
limited, the activity was broken into several learning sessions. Each student
was asked to create an acrostic poem based on his or her first name and bring
it to the media center. After a demonstration, half of the grade class buddied
up and shot digital portraits. The other half were challenged to use a text
or visual thesaurus to find interesting synonyms for the words they had chosen
for their acrostic.
During the next session, teams reversed tasks. In small group sessions, students
used PowerPoint, typing each word of their edited poem in a different font,
typestyle, and color, and, finally, importing their digital image into the
finished background of the poem. Slides were linked and looped to form revolving,
and very popular, screensavers. This simple activity strengthened thesaurus
skills, taught basic digital photo skills, and gave students specific software
experience (see Figure 1 on page 24).
Success! Students were excited about what they had learned to do. Reference
skills were coming alive in a meaningful way. Other students were looking at
their work on the screensavers in the media center and asking for similar experiences.
And they all wanted to get their hands on that digital camera.
... To Rock Projects
A fourth grade science research project provided a perfect venue for a collaborative
and integrated learning experience. The class was studying rocks and minerals
and learning how to use multiple sources for reference. The fourth grade teacher
was comfortable with technology and willing to work through the process with
me.
I began by displaying a collection of rocks and minerals in our media center.
A hands-on brainstorming session with these beautiful and attractive objects
helped fourth graders generate categories and standards for describing and
identifying rocks. Each student selected a rock for study and took a digital
photograph. A special research area was set up in the media center consisting
of tools for testing rocks, field guides in a range of reading levels, and
an interactive electronic flow chart for identifying rocks and minerals. Students
integrated visual and text information into PowerPoint slides, selecting fonts,
backgrounds, and animation. Slides were linked and became a "Virtual Rock Museum."
Skills and usage began to grow. Students discovered how to import Word Art,
or import a Soundwave file into a PowerPoint slide, and began to teach other
students how to add those skills to their base of knowledge. Book reports,
science projects, even virtual valentines were finding their way into daily
classroom activities. We were definitely on a roll.
From Fact to FictionAnd Back Again
We began to look at elements in literature and to create ways to interpret
those ideas visually For instance, in Crossing Jordan, author Adrian
Fogelin uses symbolism to communicate relationships, motives, and beliefs among
the characters. After discussing interpretation of those symbols, I challenged
students to create photographs to symbolize the relationship between the two
main characters in the story (see Figure 2 above left). Digital art software
played an important part in this project, as students manipulated photographs
with the intent of communicating or emphasizing the idea behind the image.
We used PhotoEditor and Corel Paint, which were readily available to us, and
eventually also Adobe Photoshop Elements. We learned we could craft images
to communicate specific ideas, just as we were learning to craft words.
References to Henry David Thoreau in My Side of the Mountain by Jean
Craighead George prompted an Internet research project. Students collected
information to compose a philosophic statement based on Thoreau's ideas and
experiences. They used text and online quotation sources to locate statements
from Thoreau. We borrowed books through Sunlink, our statewide interlibrary
loan system in Florida. Using a digital camera, students took photographs of
nature reflective of the statement they selected, and then created a PowerPoint
slide that incorporated their image with Thoreau's statement. As they presented
their slides, students explained the rationale behind the visual and text choices
they made (See Figure 3 on page 25).
Lifelong Learners in Action
With the donation of a second digital camera, we began to connect creative
writing and digital photography in new ways. A grant from FUTURES, a local
business-to-education support foundation, provided funds for photo paper, ink
cartridges, CDs, and display materials. Students and parents began to participate
in a camera checkout program, which allowed students a wider range of subject
matter. Students manipulated original digital photographs and wrote poetry
to accompany their work. Other students selected a photo taken by another student
and responded to their visual work in writing. They were able to focus on subjects
of personal meaning and to interpret them in new ways (see figures 4 and 5
above).
Much of this work began to take place before and after school, with students
waiting and eager to come into the media center and much in charge of their
own learning. Natural learning communities formed as children worked together
to solve problems, collaborate on ideas, and lend their own interpretation
to visual ideas. "It's so great to get use my own ideas, instead of always
having someone tell me what I have to be doing," commented 9-year-old Charlie,
who often mentors fellow students in new technology processes and platforms.
Most exciting for me, as teacher and facilitator, are the ways that digital
photography has sparked meaningful, independent learning. For example, as preparation
for reading Bud, Not Buddy by Paul Christopher Curtis, I asked fifth
graders to generate questions about the Great Depression, then to select one
for research. During that process, students discovered the documentary photographs
of Dorothea Lange. Much interesting discussion was centered around her work. "Could
we take photographs of ourselves dressed up like people [in these photographs]
and write a living biography about a character?" asked one student.
A murmur of excitement rippled through the group, as a student suggested
ways to create and research characters; another talked about possible backgrounds,
props, and costumes; and a third suggested videotaping the segments as well.
After agreeing upon elements that would reflect student excellence (including
research from and citing of multiple sources), the class went to work.
As "guide on the side" (rather than "sage on the stage"), it is a thrill
for me to observe these students using digital tools for research and communication
with competence and creativity, producing outcomes that will educate and inform
others as well as themselves, and fully engaging in the meaningful business
of becoming lifelong learners.
RESOURCES
Resources Mentioned (And Some More Information You Can Use!)
Learn about Adobe Photoshop, Adobe Photoshop Elements, and
Adobe Photoshop Album at http://www.adobe.com/digitalimag/main.html.
Adobe's Digital Kids Club site [http://www.adobe.com/education/digkids] is a wonderful resource for ideas, tools, skills, classes, and more
to get you and your students integrating digital photography into their
learning. It's a Must Visit. From there, you can learn more about the
Digital America contest Adobe is planning to launch (as of press time
for this article) in May.
Microsoft's PhotoEditor ships with somebut not allthe
Windows operating system versions. You can find tutorials for using
it very easily on the Web. Try these, for example: http://www.onethirty.com/web/photoeditor.html;
http://www.geocities.com/Athens/Delphi/6470/photoed.htm.
If you use CorelPaint, there are also Web-based tutorials
to help. Here's a good starting point: http://www.docnmail.com/learn/CorelPaint.htm.
For information on buying digital cameras, see Mike Ballard's
article "A Look At ... Buying Digital Cameras" in the January/February
2004 issue of MultiMedia & Internet@Schools. |
Johanna Riddle is the media specialist at
Samsula Elementary School, Volusia County Schools, Florida. She is also an
Adobe Master Teacher. She may be reached at jfriddle@mail.volusia.k12.fl.us.
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